Tagged: Aeva

I use tags as easy search functionality more so than as categorical labels. Below, you will see an archive all posts that mention or refer to Aeva, but some posts may not center on that topic.


Introducing The Pillow Game

After yesterday’s update, you may be wondering what I’m working on that’s so much cooler than my Short Stories Art Project (which I’m now putting on the back burner).  Well, I did mention something about The Pillow Game: Imaginary Friends, didn’t I?

What’s so important about this imaginary pillow thing, you ask?

The story of The Pillow Game: Imaginary Friends is project I first conceived in January of 2012, originally called Imaginary Mafia.  It was inspired by a dream I had around that time.  In my dream, I was in a very stressful situation, where I felt emotionally and physically threatened by a specific person in my life.  Suddenly, I had an entourage of fictional characters and imaginary friends (including Aurthose, of course) surrounding me protectively, intimidating my attacker.

I assume it must be a fantasy of most authors to actually meet their characters.  After all, they are our beloved children and friends.  I then conceived of a story that could encapsulate the temptation and danger of make-believe for the creative mind.  After building up my cast of characters and dreaming up the plot and setting, I ended up with a story so massive, it could not fit into a traditional novel.

Ultimately, I ended up with the concept of a story that would be like a TV show that you read.  As of this past weekend, I finally finished drafting my first episode of this adventure.  (And I am currently working on the second.)


My soft goal for publishing to ThePillowGame.com is as follows:  I plan to finish writing the entire first season by the end of this year while working with Nikki and Shawn for art and illustrations for each episode.  Episode I should then premier in January of 2015, exactly three years from it’s conception.

For this reason, I’ll likely be less attentive to my blog in the coming months.

Up to My Ears in Code

So, I realize that I’ve largely neglected my blog of late for reasons that had less to do with being busy, and more to do with feeling overwhelmed by everything else going on.  More recently, my neglect has been due to finally getting around to working on The Pillow Game.

When I first decided to go back to school to get a degree in web design, my very first website became the first iteration of The Pillow Game.  It was a classroom version, which didn’t really encompass much of my original concept — because I had to follow certain guidelines for that first assignment.  So, what I considered to be the true first version of the website was published in 2009 to thepillowgame.com.

Originally, my concept was to make a website that was all-inclusive of the many types of things I wanted a website for: I wanted a vanity website; an excuse to create content about myself and post my creativity for all to see.  I wanted a blog, one where I could talk about my interests, my personal life, and offer advice on things to share my expertise.  I wanted to create and run my own online forum and built a community.  Most importantly, I wanted a means to tell the story of what The Pillow Game is and what it means to me.

Funny how I kept biting off more than I could chew.  My first version of the website made it so far as to get all four aspects up and running, but my design skills were still lacking as a novice, and the project proved to be far too ambitious.  As I learned how to do new things, I tried to re-make the website.  I gave a facelift to the design, and I really liked it, but ultimately I gave up on it too, for the same reasons:  Every new thing I had learned didn’t really prepare me for what I needed and wanted to do with the website.  Beyond any of that, a lot of my failure had mostly to do with a lack of time.  Time was the murderer responsible for my failed third attempt; although, in time’s defense, I did try to expand the size and scope of the website twice over, yet again, biting off way more than I could chew.

When I realized that TPG 3.0 was a bust, I basically stripped the website down to a “Coming Soon” splash page which sat there for over a year.  So, what am I doing now?

Working on the fourth generation, of course.  xD

My concept has changed dramatically — and it’s a concept I dreamed up several months ago, but am only now putting into action — because I realized my true point of failure was losing sight of why it was called the pillow game.  I plan to talk more about it at The Looking Glass, which is the new blog at The Pillow Game, so I won’t go into too much detail here.

Suffice it to say that the real reason I purchased the website domain was so that I could share something very near and dear to my heart, something I call the pillow game.  So, instead of putting together a bunch of vanity pages that are little more than an extended biography of my creative passions, and creating a a bunch of features that I use other websites for (like deviantART and Facebook)… I decided that the best way to tell the true story of the pillow game, I would turn it into a fictional story called — you guessed it — The Pillow Game.

I have a really good feeling about it.

With all the stress currently going on in my life, I find that I need the pillow game more than ever.  So, while I’m trying to struggle through writing a novel, I’ll also be working on Aeva McPherson’s adventures in The Pillow Game.  Although I’m not ready to publish the first part of the story just yet, I’m getting the website ready because it’s very therapeutic to be up to my ears in code while re-designing the site for it’s new direction.

I’m doing live editing, meaning that the website is live through all of the changes I’m putting it through.  You’re welcome to check it out, but keep in mind that certain parts of it might be a little buggy until I announce the all clear.